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9780470229811
WoW is more than an acronym . . .. . . it's what you'll say when you see how many ways you can tweak the interface after you read this book. If you're new to programming, we'll teach you the basics of Lua and XML and walk you through writing your first addon. If you already have some original addons in your arsenal, jump right into Parts III and IV and work with templates, function hooking, custom graphics, state headers, and more. We'll even help you distribute your addons, making WoW better for everybody.Discover how to respond to events, create frames, and use the World of Warcraft API to interact with the gameLearn the Lua programming language through a series of interactive examples, from values and variables to custom functions and control structuresLearn basic and advanced functions and control structuresWrite well-formed XML and validate using schemasImplement saved variables, slash commands, secure templates, dynamic frames, parsing tooltips, and moreCreate custom graphics, scroll frames, and dropdown menusFind specific functions easily in the comprehensive references of APIs, API categories, events, and widgetsCompanion Web site Go to http://www.wiley.com/go/wowprogramming regularly to see how the latest World of Warcraft updates affect these tips and techniques.McLemore, Bryan is the author of 'World of Warcraft Programming: A Guide and Reference for Creating WoW Addons', published 2008 under ISBN 9780470229811 and ISBN 0470229810.
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