5350376
9781598633467
Unreal Tournament Game Programming for Teens focuses on providing younger readers with a structured but entertaining way to learn how to develop their own simple computer games using Unreal Tournament (often sought after by instructors as a core engine for developing a variety of games). While it is not legal to develop games from scratch with Unreal Tournament, it is possible to start from what nearly amounts to scratch. This book will do just that. Readers will begin with the basics as they learn how to program and then quickly progress to creating basic games within the modification framework Unreal Tournament provides. This book begins with a ?stripped down? version of Unreal Tournament, which can easily be used in any context, but which omits the sometimes violent content of Unreal Tournament. This book provides a much needed classroom resource as it can be used as an introduction to programming and to game development. It provides programming instructors with an easy way to begin working with UnrealScript and supplies teachers involved in level design a way to acquaint students with Unreal Ed. It furnishes teachers in the graphical arts with a way to help students learn how to incorporate models into Unreal Tournament.Flynt, John P. is the author of 'Unreal Tournament Game Programming for Teens ', published 2006 under ISBN 9781598633467 and ISBN 1598633465.
[read more]