128185
9780471322085
Don't just learn about software engineering... Do software engineering! Focusing on object-oriented analysis and design, Eric Braude's SOFTWARE ENGINEERING provides exception depth of coverage as well as the opportunity to practice object-oriented methods. As a result, readers can learn how to do software engineering-using today's most widely accepted approach -rather than dwelling on historical, soon-to-be-obsolete methods. Braude clearly demonstrates how to apply frameworks, use cases, and design patterns, and he relates object-orientation to techniques for requirements analysis and testing. Throughout the text, an exciting running case study helps readers understand the benefits of quality factors. thorough requirements documentation, modern design, and contemporary project management techniques. FEATURES Running cases study, focusing on the development of a role-playing video game Extensive use of design patterns Numerous reference to PSP and TSP Unified Modeling Language (UML) applied throughout Strong emphasis on quality and measurement Numerous exercises, including exercises that foster valuable teamwork skills Web site(www.wiley.com/college/braude), featuring Java source code for the text's case study, and other engineering tools and referencesBraude, Eric J. is the author of 'Software Engineering An Object-Oriented Perspective', published 2000 under ISBN 9780471322085 and ISBN 0471322083.
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