1480909
9781568811109
Concentrating on the "nuts and bolts" of writing ray tracing programs, this new and revised edition emphasizes practical and implementation issues and takes the reader through all the details needed to write a modern rendering system. Most importantly, the book adds many C++ code segments, and adds new details to provide the reader with a better intuitive understanding of ray tracing algorithms.Peter Shirley is the author of 'Realistic Ray Tracing', published 2000 under ISBN 9781568811109 and ISBN 1568811101.
[read more]