1223022
9781556228155
Provides groundbreaking coverage in using 3D Studio Max for would-be computer game modelers and animators, as well as professionals already experienced with the software. Also features previously undocumented tips and tricks targeted specifically for advanced character creation.Steed, Paul is the author of 'Modeling a Character in 3Ds Max' with ISBN 9781556228155 and ISBN 1556228155.
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