5940055
9780470262795
Create Hyper-Realistic Digital Models If you want to take advantage of one of the hottest CGI tools available, Introducing ZBrush is the perfect place to start. Professional Hollywood animator and ZBrush artist Eric Keller dispels any anxieties beginners might have by offering the careful, step-by-step instruction you need to soon feel right at home with this revolutionary software.Each chapter explains core concepts, then reinforces them with fun, hands-on tutorials that will amaze you with your growing ability to create hyper-detailed, realistic, organic sculptures on your computer. From creating illustrations in 2.5 dimensions to sculpting with digital clay, youa?ll master ZBrusha?s powerful tools for creating fantastic images and 3D models for use in animation programs, such as 3ds Maxr and Mayar. Understand ZBrusha?s unique painting and sculpting technology Take a tour of the innovative ZBrush interface and tools Master 2.5D painting, digital sculpting, and texture painting Learn how to set lighting, create materials, and render in ZBrush Go through a production pipeline, from modeling to rendering to exporting models, textures, and displacement maps Transfer your ZBrush creations into Maya and other 3D applications for use in film, games, and illustration VALUABLE COMPANION DVD The DVD includes example files and models to help guide you through each lesson as well as ZBrush Macro scripts and movies to show you the sculpting process used in each chapter. It also includes a trial version of ZBrush 3.1 for the Microsoft Windows operating system. Learn ZBrusha?s Material Capture technology to create surfaces from photographs Work with subtools to create creature sculptures from multiple objects Use lighting and rendering in ZBrush to create 2.5D compositionsEric Keller is the author of 'Introducing ZBrush', published 2008 under ISBN 9780470262795 and ISBN 0470262796.
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