1964683
9780782143768
Written by a production artist at a leading game company, this book presents discussions and tutorials covering modeling, texturing, animation, and special effects techniques used to create cutting-edge games, and is accompanied by a CD-ROM featuring samples and the Personal Learning edition of Maya.McKinley, Michael is the author of 'Game Artist's Guide To Maya', published 2005 under ISBN 9780782143768 and ISBN 0782143768.
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