410255
9781571690043
This unparalleled tutorial details every nuance of using the C language to create lightning-fast games with 3D polygon graphics. Step-by-step instructions guide through every programming stage.-- Covers every aspect of 3D polygon video game design, from concept to completion-- Discusses full modem communications and techniques for creating multi-player 3D video games-- Includes over 30 shareware games and demos including a shareware paint program-- CD-ROM includes: Kill or Be Killed, a 3D engine combat simulator, and Starblazer, a 2D space-age tank combat simulatorLaMothe, Andre is the author of 'Black Art of 3d Game Programming Writing Your Own High-Speed 3-D Polygon Video Games' with ISBN 9781571690043 and ISBN 1571690042.
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