4858651
9780124977822
This text shows how to think about Artificial Intelligence concepts, from the start, as an integral part of the game play. It describes examples from real games and explores these ideas through case studies. It includes C++ source code examples on a CD-ROM, to illustrate implementation.Millington, Ian is the author of 'Artificial Intelligence for Games', published 2006 under ISBN 9780124977822 and ISBN 0124977820.
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